![]() Powering all of these experiences and games were GeForce RTX GPUs, which include RT Cores - dedicated hardware designed to deliver the performance needed to run high-fidelity real-time ray traced experiences at high resolutions. At this year's Game Developer's Conference, ray tracing was everywhere: Unreal and Unity announced and released engine integrations, developers presented and attended ray tracing panels in droves, and studios demonstrated their latest ray-traced game builds, whilst also sharing insights on how ray tracing can also assist with game development. ![]() Real-Time Ray Tracing is the biggest leap in computer graphics in years, bringing realistic lighting, shadows and effects to games, enhancing image quality, gameplay and immersion.
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